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#include <FXRegionHelper.h>
Public Methods | |
| void | createPolygon (const FXPoint *points, FXuint npoints, FXbool winding=FALSE) |
| void | createEllipse (FXint x, FXint y, FXint w, FXint h, FXuint npoints=180) |
| void | createCircle (FXint x, FXint y, FXint w, FXuint npoints=180) |
| void | createRectangle (FXint x, FXint y, FXint w, FXint h) |
| void | createSquare (FXint x, FXint y, FXint w) |
| void | createTriangle (FXint x1, FXint y1, FXint x2, FXint y2, FXint x3, FXint y3) |
| FXRegionHelper () | |
| FXRegionHelper (const FXRegionHelper &) | |
| FXRegionHelper (const FXRegion &r) | |
| FXRegion & | getRegion () |
| void | clear () |
| FXRegionHelper & | operator= (const FXRegionHelper &r) |
| FXRegionHelper & | operator= (const FXRegion &r) |
| virtual | ~FXRegionHelper () |
This allows you to build up a shape as needed.
Definition at line 31 of file FXRegionHelper.h.
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Construct region helper.
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Build from existing region helper.
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Build region from existing region.
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dtor.
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create regions.
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get the region.
Definition at line 53 of file FXRegionHelper.h. |
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reset/clear/empty the region back to a zero region.
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assign to new region, from existing region helper.
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assign to new region, from existing region.
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